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History of The God Wars

Guide to god wars.

The Third Age, also known as The Age of War or more commonly referred to as the God Wars, was a time of great calamity in Gielinor. Although the God Wars themselves are not a part of the gameplay of Gielinor (except for the God Wars Dungeon), they are frequently referenced throughout the game and form the basis for many quests, characters, items, and locations.

[i]All of the deities currently in this realm, and some who now are no longer with us, were involved in the war. Each took a faction, whether their own, or choosing to side with one of the stronger factions, until the only factions left were mine own and those supporting the hateful Zamorak. It was as things were building to a crescendo that the ancient Guthix, who had been unknown to us previously, stepped in and banished our combat from the lands. Sadly this has meant many of the issues over which we fought remain unfulfilled, but I blame not Guthix for his untimely intervention. If he had not interfered in our squabbles it is likely this world would have been scarred beyond repair, and I wish not for innocence to be the casualty of our war.[/i]

— Saradomin

[u][b]History[/b][/u]

The God Wars bred many monstrosities such as K’ril Tsutsaroth, a Demon that was thought for years to be only a legend.

During the Second Age, Zaros had almost complete domination over the world. The areas that are now the Wilderness, Northern Misthalin, Northern Asgarnia and North-western Morytania formed the greatest part of his kingdom, and cities were constructed. When he was betrayed and defeated by his Mahjarrat general, Zamorak, the Second Age ended and the other gods began ruling without interference. However, many gods, the most significant being Saradomin and Zamorak, wanted complete control.

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During Ritual of the Mahjarrat, Saradomin states that Zamorak had returned from his banishment as he wanted to repossess the Stone of Jas, which Saradomin confiscated after Zamorak was banished.

After Zaros’ banishment, Zamorak quickly rounded up Zaros’ remaining loyalist followers and destroyed his fortresses and cities. The majority were destroyed quickly except for Senntisten, which held out for many hundreds of years. The war escalated as other Gods, seeing an opportunity, attempted to seize control of previously Zarosian areas. Zamorak was unable to efficiently conquer and maintain his holdings due to the speed with which he acted. The war further intensified, and by the time of the Fall of Hallowvale, almost the entirety of Gielinor was in chaos. The gods, at the time, could directly interact with the world, which caused destruction far beyond any that had been seen before or after the Wars.

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