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	<title>Socyberty &#187; rewards</title>
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		<title>Taking Advantage of Mycokerewards</title>
		<link>http://socyberty.com/issues/taking-advantage-of-mycokerewards/</link>
		<comments>http://socyberty.com/issues/taking-advantage-of-mycokerewards/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 16:05:41 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/mynameisjessica">mynameisjessica</a></dc:creator>
				<category><![CDATA[Issues]]></category>
		<category><![CDATA[avis]]></category>
		<category><![CDATA[beverage]]></category>
		<category><![CDATA[car]]></category>
		<category><![CDATA[Cash]]></category>
		<category><![CDATA[Coca-Cola]]></category>
		<category><![CDATA[coke]]></category>
		<category><![CDATA[drink]]></category>
		<category><![CDATA[Enterprise]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[mycokerewards]]></category>
		<category><![CDATA[night]]></category>
		<category><![CDATA[out]]></category>
		<category><![CDATA[rent]]></category>
		<category><![CDATA[rental]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[save]]></category>
		<category><![CDATA[savings]]></category>
		<category><![CDATA[soda]]></category>
		<category><![CDATA[Spending]]></category>

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		<description><![CDATA[It's so simple and can really pay off.]]></description>
			<content:encoded><![CDATA[<p><a href="http://commons.wikipedia.org/wiki/File:Cokecaps.JPG" target="_blank"><img src="http://s3.amazonaws.com/readers/2011/10/18/cokecaps_1.jpg" alt="" width="540" height="405" border="0" /></a></p>
<p>Image via <a href="http://commons.wikipedia.org/wiki/File:Cokecaps.JPG" target="_blank">Wikipedia</a></p>
<p>I remember when MyCokeRewards first came out.&nbsp; I didn&#8217;t have high hopes of ever getting anything big, but when I was browsing through the rewards catalogue, I saw some pretty cool things for lots of points.&nbsp; This was all I needed to save all of the codes I got with my many Coke products and beverages.</p>
<p>For about two years, I didn&#8217;t buy a thing!&nbsp; I never saw anything great again.&nbsp; There was nothing I really needed that they had.&nbsp; I was a little disappointed but I figured I would keep after my points regardless, and that maybe one day something decent would come up.</p>
<p>My thinking with this changed.&nbsp; A few weeks ago, I went to the movies with my fiance.&nbsp; We were shocked at how much movie tickets had cost; the price seemingly rose!</p>
<p>This caused me to remember that I had seen movie tickets and packages for this on the Coke site.&nbsp; Once I got back on the computer to check it out, I saw a deal that was perfect for us; two tickets with some drinks and popcorn!&nbsp; I ordered it up, but was disappointed to read that this would take nearly 8 weeks to arrive!&nbsp; I don&#8217;t understand why this could not be a print-off type of item.</p>
<p>Even though we are not avid movie-goers, it will be a nice treat to get out of a night and go see anything, for basically free!&nbsp; It&#8217;s nice to get something back and have sort of a simple treat.</p>
<p>I have also seen car rentals on the site, which I plan to take advantage of for an upcoming trip.&nbsp; Why should I put the miles on my car?&nbsp; I also plan to get a fairly economical car to save on gas, which helps even more since my own car is very gasoline hungry.</p>
<p>The rewards that Coke offer can come in handy, as you see.&nbsp; It&#8217;s certainly worth it in my opinion to do through the simple steps to add your points and get rewarded!</p>
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		<title>Unwritten Rules: Cultures, Norms, Expected Behaviors, and Social Values</title>
		<link>http://socyberty.com/issues/unwritten-rules-cultures-norms-expected-behaviors-and-social-values/</link>
		<comments>http://socyberty.com/issues/unwritten-rules-cultures-norms-expected-behaviors-and-social-values/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 05:14:50 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/joeldgreat">joeldgreat</a></dc:creator>
				<category><![CDATA[Issues]]></category>
		<category><![CDATA[Competition]]></category>
		<category><![CDATA[Cultures]]></category>
		<category><![CDATA[Expected Behaviors]]></category>
		<category><![CDATA[Instruction]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[mass-media]]></category>
		<category><![CDATA[norms]]></category>
		<category><![CDATA[observation]]></category>
		<category><![CDATA[rejection]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[social values]]></category>
		<category><![CDATA[the boy who cried wolf]]></category>
		<category><![CDATA[united states]]></category>
		<category><![CDATA[unwritten rules]]></category>

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		<description><![CDATA[There following are some of the examples of the different kinds of behavior that people expect of each other. You will see how a culture&#8217;s unwritten rules protect people from confusion and harm.]]></description>
			<content:encoded><![CDATA[<p><strong>World without Rules</strong></p>
<p>Everywhere in the world there are rules that make it possible for people to do the thousands of different things that are part of everyday living. Without such rules, it would be impossible to get things done. Everyone would be in a state of confusion. Two people could not even play a simple game of checkers if each one followed a different set of rules. Driving from one place to another would be very dangerous if all drivers made up their own rules of the road.</p>
<p>Most of these rules for everyday living are not found in books. Many are not written down at all. But everyone knows what they are. They are the things that help us understand what other people may expect from us and what we may expect from others.</p>
<p>These unwritten rules are part of what we call culture. A culture is the total way of life created by a group of people. It includes things, ideas, behavior, and speech.</p>
<p>There following are some of the examples of the different kinds of behavior that people expect of each other. You will see how a culture&#8217;s unwritten rules protect people from confusion and harm.</p>
<p><strong>Expected Behavior</strong></p>
<p>Have you ever seen an angry baby? Then you know how it behaves. All over the world, angry babies behave in much the same way. Their little hands clench into fists. Their faces wrinkle with temper. Then they take a big breath and yell. They want what they want when they want it. They have no other way to say so. But such behavior is only for infants. Part of growing up is discovering that one cannot always do as one pleases. After all, the world could not work if everyone went about acting like angry babies. People must learn to control their behavior. This is why every culture has rules that define how people are expected to behave. A culture&#8217;s unwritten rules of behavior are called its norms.</p>
<p>Children begin learning the norms of their culture when they are still quite small. They learn by being told and by watching others. As they grow older, they get into the habit of behaving in the expected ways. They learn to do this almost without thinking about it. They are startled if they see someone else go against the norms they have learned.</p>
<p><strong>Being Polite: A norm we expect from each other</strong></p>
<p>Many norms develop in an effort to make life easier and more pleasant. For example, one doesn&#8217;t start talking when someone else is speaking. That would be impolite. Being polite is something we expect of each other. We have learned that politeness makes everyday living much more pleasant.</p>
<p><strong>Setting Up Our day</strong></p>
<p>Some norms deal with how our days are set up. Many people in the world work from nine to five, with an hour off at noontime. But in countries with very hot climates, people may go home for four hours in the middle of the day. This is a time to rest. They return to work later, in the early evening, when the heat of the day passed.</p>
<p><strong>Norms and People</strong></p>
<p>Norms can tell you where people are from. In European countries, Americans stand out because of their table manners. As they cut their food and eat it, Americans shift the fork from one hand to the other. People in Europe keep the fork in the same hand when they eat. But always keeping one&#8217;s fork in the in the same hand is considered bad manners in the United States.</p>
<p>To say goodbye, you are used to putting up one hand with the palm facing out, and then waving it. But if you did this in a country like Turkey, people would think you meant &#8220;Come Hear!&#8221;. The norm in Turkey is different.</p>
<p><strong>Norms in Different Members of a Culture</strong></p>
<p>Norms are often different for the different members of a culture. In an American culture, for example, teenagers are expected to carry packages and hold doors open for their grandparents. Parents are expected to give their children comfort and advice whenever necessary.</p>
<p><strong>Norms that changes our behavior</strong></p>
<p>Sometimes, norms of behavior change. During the period of change, people may feel uncertain and confused. After World War II, the country of Japan experienced many big changes. The norm of behavior in this new and changing Japan was for people to act according to their own consciences, to their own sense of right and wrong. In 1950 a young village woman discovered that a local official had cheated in counting election votes. Acting as her conscience told her, she reported this to the police. The official was tried, found guilty, and put in jail.</p>
<p>People in the cities thought she had done the right thing. City newspapers praised her. But the people of her village refused to speak to her. Why? They believed that no one should be shames in public. This belief had long been a norm of Japanese culture. It was much older than the new norm of following one&#8217;s conscience. The villagers believed that the woman had shamed the official. They felt that she had brought shame to the whole village and everyone in it.</p>
<p><strong>Changes in norms amongst women</strong></p>
<p>Before World War II, young women in the United States were expected to grow up, marry, and have children. They were supposed to become good housewives and mothers. But after the war, expectations have changes. More and more women left home when they finished school. They went to big cities and took jobs. Many did not marry. Often, those who did marry still kept their jobs. Today there is a new norm that a woman can have a business life as well as a life as wife and mother.</p>
<p>The new norm is that woman may choose. But during the time that the norm was changing, there were problems. Young women who left their hometowns to take jobs were likely to be severely criticized by people who knew them. They were going against what had long been expected of young women in their country.</p>
<p><strong>Learning Expected Behavior</strong></p>
<p>As we learn the behavior that is expected of us, we are learning the social values of our culture. A culture&#8217;s social values are all the ways of thinking and acting that the people consider important.</p>
<p>In some cultures, it is important to try always to win or gain things that many people want. We would say that such cultures value competition. In Japanese schools, for example, students compete very hard for the highest marks.</p>
<p>Among certain Indian groups in the United States, it is considered wrong to try to do better than others. Some who wins too often at a game might not be asked to play again.</p>
<p><strong>Learning the Social Values of our Culture</strong></p>
<p>How do children learn the norms and social values of their culture? In most cultures, children begin learning from their parents. In many cultures, the learning goes on with grandparents, older brothers and sisters, and other family members as teachers.</p>
<p>But learning to follow the norms and accept the social values of a culture does not stop when a child steps out the front door. In fact, much learning takes place away from home. In most countries, schoolteachers play important part in helping children learn how to get along in their culture. They also learn from friends, neighbors, and religious teachings. They learn great deal from the mass media. As adults, most of us learn about our culture in our places of work and from the new social groups we join. For most people, learning continues all thorough life.</p>
<p><strong>Learning Norms by Observation</strong></p>
<p>One important way to learn is by observation. This is the act of seeing and noticing. A child watches what older people do and then tries to do the same. If a Quechua girl sees her mother and older sister spinning wool, she may also want to try. Just by watching, she begins to learn how to do the job. How to keep the wool from getting tangled.</p>
<p><strong>Learning Norms by Instruction</strong></p>
<p>Another way to learn is by instruction. This is being told or shown what to do and how to go about it. It is instruction when your math teacher shows you how to work new kind of problem. Your mother is instructing you when she shows you how to write a thank-you note for an enexpected birthday present that arrived in the mail.</p>
<p>Short stories also teach the social values of a culture. One story told, &#8220;The Boy Who Cried Wolf!,&#8221; has been retold for centuries. The story is about a little boy who likes to shout &#8220;Wolf! Wolf!&#8221;. Each time he shouts these words, other people come running to save him. But there never is a wolf. The little boys is just playing a game. Then one day when he is alone, a real wolf comes along. The little boy is truly afraid. &#8220;Wolf! Wolf! He shouts. But nobody comes to save him. You may already know what social value this story told us.</p>
<p><strong>Encouraging others to keep the norms followed</strong></p>
<p>All people everywhere have ways to encourage others to keep following the culture&#8217;s norms and respecting its social values. Hugs, kisses, smiles, and kind words let people know that we like what they are doing. Such things are called rewards. They are like presents given for doing right.</p>
<p><strong>Norms and Rejection</strong></p>
<p>But what happens when we notice someone doing something wrong? We do not smile or say kind words. We may frown or speak harshly. These are forms of punishment. A child who does not play fairly with other children may be punished by rejection, by being sent or kept away from the group. Adults who break certain traffic laws may be given a fine, a sum of money they have to pay as a punishment. People found guilty of such serious crimes as robbery may be punished by being sent to prison.</p>
<p>Most people usually follow the expected ways of their culture. It is only a small number who break the most important rules. This is why most groups, most of the time, work much as they supposed to.</p>
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		<title>Become Professional in Your Teaching</title>
		<link>http://socyberty.com/education/become-professional-in-your-teaching/</link>
		<comments>http://socyberty.com/education/become-professional-in-your-teaching/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 03:52:46 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/immuster">immuster</a></dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[application]]></category>
		<category><![CDATA[future instructions]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[high concentration]]></category>
		<category><![CDATA[Informations]]></category>
		<category><![CDATA[instructional strategies]]></category>
		<category><![CDATA[interrelationships]]></category>
		<category><![CDATA[knowledge]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[low concentration]]></category>
		<category><![CDATA[management]]></category>
		<category><![CDATA[new materials]]></category>
		<category><![CDATA[professional]]></category>
		<category><![CDATA[psycological]]></category>
		<category><![CDATA[punishment]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[students]]></category>
		<category><![CDATA[successful]]></category>
		<category><![CDATA[teaching]]></category>
		<category><![CDATA[tests]]></category>

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		<description><![CDATA[In order to become professional in your teaching, you must be able to pass the information to the learner in such a way to understand you better. The means adopted by you to teach would determine the end result.]]></description>
			<content:encoded><![CDATA[<p>&nbsp;Become Professional in Your Teaching.</p>
<p>Teaching is a process of facilitating student learning through a proper management, by the teacher of the interrelationships among the students&rsquo; interests. It may involve giving instruction to somebody on the knowledge, skills and attitudes. This is with the intention that the person will be able to know the information or act in a particular way that is compatible with the instruction.</p>
<p>The person that gives instruction is instructor while the person receiving the instruction may be a learner or pupil, a student or trainee. &nbsp;&nbsp;</p>
<p>In order to become professional in your teaching, you must be able to pass the information to the learner in such a way to understand you better. The means adopted by you to teach would determine the end result.</p>
<p><strong>4 Conditions for Successful Teaching</strong>.</p>
<p>The following conditions are very vital in order to be successful in your teaching.</p>
<p><strong>1.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </strong><strong>The Flow of Information from High Concentration to Low concentration.</strong></p>
<p>You must know more than your students. This is to establish a knowledge gradient that will allow the flow of information from you to your students. That is, information must be able to go from an area of high concentration of knowledge to an area of low concentration of knowledge.&nbsp; You must know the gravity of your understanding to your learners.</p>
<p><strong>2.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </strong><strong>Favorable Disposition towards Learning.</strong></p>
<p>The individual learner must show a positive mood towards learning before learning can take place. You must know the attitude of a learner to your teaching. If you ignore this, you may discover that you are just teaching in vain. Your learner must be ready to receive so that both speaker and listener would enjoy the lecture.</p>
<p><strong>3.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </strong><strong>Structure Your Work from simplest to complex</strong>.</p>
<p>You have to assemble the body of knowledge with dire regard to the logical arrangement of discipline from simple to difficult. Also you must move from concrete to abstract and descriptive through comparative to quantitative dimensions. You should make this arrangement to coincide with the level of psychological order of the learner to achieve the most effective sequence.</p>
<p><strong>4.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </strong><strong>Application of a System of Rewards and Punishments.</strong></p>
<p>There must be an equitable application in the method of rewards and punishments. In order to tally with the nature of human beings, use of a system of rewards and punishments must be part of instruction. You can not imply corporal punishment where you have to instruct the learners instead. The way you give a reward to the best learner must serve as a lesson to others.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; By and large, as a teacher becoming professional in teaching, you must be recognized as a good planner for all teachers are good planners.&nbsp; All teaching normally starts with some kind of planning. The first part of the planning stage is the setting of goals for the instruction.&nbsp;&nbsp;</p>
<p>The next is the selection of appropriate instructional strategies that match the goals.</p>
<p>The third stage in the instructional process is evaluation, (asking question/assessment). This is where you will gather information through tests, quizzes.&nbsp; From the students&rsquo; participation in the lesson, you will be able to find out if your instruction is successful. You will determine the success of the lesson by finding out if you achieve the goal of the instruction. You will also know if the strategies you adopt are effective.</p>
<p>Assuming the instruction or part of it is not successful you have to repeat the instruction by either going to the new materials or establish new goals in the future instructions.</p>
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						<option value="27">About Writing</option>
						<option value="59">Autos</option>
						<option value="21">Books</option>
						<option value="16">Business</option>
						<option value="22">Computers</option>
						<option value="3">Creative Writing</option>
						<option value="13">Domestic</option>
						<option value="6">Gaming</option>
						<option value="2">General</option>
						<option value="8">Health</option>
						<option value="20">Internet</option>
						<option value="19">Movies</option>
						<option value="26">Music</option>
						<option value="30">News</option>
						<option value="29">Offbeat</option>
						<option value="55">Pets</option>
						<option value="54">Poetry</option>
						<option value="9">Recipes</option>
						<option value="11">Religion</option>
						<option value="32">Science</option>
						<option value="57">Short Stories</option>
						<option value="12">Society</option>
						<option value="17">Sports</option>
						<option value="18">Television</option>
						<option value="15">Travel</option>
						<option value="53">Women</option>
					</select>
				</div></div><script type="text/javascript">if (typeof triond_writer_id != "undefined") document.getElementById('flagit_div').style.display='block';</script>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Intrinsic and Extrinsic Rewards and Motivation</title>
		<link>http://socyberty.com/work/intrinsic-and-extrinsic-rewards-and-motivation/</link>
		<comments>http://socyberty.com/work/intrinsic-and-extrinsic-rewards-and-motivation/#comments</comments>
		<pubDate>Tue, 06 Sep 2011 18:37:30 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/dizzyjenn33">dizzyjenn33</a></dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[employment]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[university of phoenix]]></category>

		<guid isPermaLink="false">http://socyberty.com/work/intrinsic-and-extrinsic-rewards-and-motivation/</guid>
		<description><![CDATA[Employees who follow the procedures and policies will earn recognition and benefits for doing the job correctly.]]></description>
			<content:encoded><![CDATA[<p><p><strong>Intrinsic Rewards</strong></p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Personal satisfaction is an intrinsic reward that employees gain without needing recognition. When a job is too difficult or the standards are impossible to meet, the intrinsic rewards may be less positive. A job within itself should be rewarding without needing extrinsic rewards such as recognition and other benefits. A job that has a workload that has self-rewarding<strong> </strong>is a positive reward. Intrinsic rewards are rewards such as happiness, development, value, and control from the job.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Self motivation is an important reward that will help motivate good performance by employees. Employees working in a less stressful environment and are willing to work and look forward to the new challenges, is doing it because the intrinsic rewards motivate them to want to work.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Training and development of a business can be non-effective and cause negative intrinsic behavior. Employees who lack the training, development or skills for a specific job will not want to do the job and will lack in performance. Some jobs require over-time and in some cases employees will have an unbalance lifestyle between work and home. A job, which has steady hours, will give employees personal satisfaction. Training can also impact how employees view new tasks. Tasks too difficult to obtain will be less rewarding. Employees need personal development and public recognition for daily business goals or quotas for staff to want to do a good job even when task are difficult to obtain. Employees who gain trust with employers will be more rewarding to the business, employers, and employees<strong> </strong>(University of Phoenix, 2010).</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; A past job worked<strong> </strong>for had little intrinsic rewards. I was less motivated<strong> </strong>to want to work. I was required<strong> </strong>to work and take care of different workloads without any recognition, and I only gained a bigger workload. From the time I started working to the time I left, my workload had increased several times, and the employers only came to me when there was problems. Because of the negative environment, my motivation to work for myself decreased.</p>
<p><strong>Extrinsic Rewards</strong></p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Individuals and groups that achieve an increase or rewards dealing with compensation or other benefits are extrinsic rewards. Extrinsic rewards involve more than personal satisfaction. When employees are working hard and the performance remains high. Extrinsic rewards such as pay for performance, bonuses, or pay for skills can be rewarding to employees.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Every job has policies and procedure to follow to encourage doing the job right. Employees who follow the procedures and policies will earn recognition and benefits for doing the job correctly.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Employers sometimes fail to realize that employees need some types of benefits for good motivational purposes. Employers can benefit from a positive and fun work environment. Employees want something to gain for the steady hard work for others. A work environment supplies employees with correct tools, clear standards, good staffing, flexibility, and less formal interaction. Employees will be more willing to give employers want they want and be willing to reach the business goals set (University of Phoenix, 2010).</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Employees will work for themselves and for others. The extrinsic rewards are rewards by employers to help better encourage employees to do a good job every time.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; I remember when I was working for a business, my employers would increase my workload but I continued to get paid the same the whole time working, and other employees were hired<strong> </strong>on making more and were doing less work. One side of the warehouse would run one to three presses, on the other side employees were running five to eight presses. My employers kept increasing my workload<strong> </strong>and even made compliments on how most employees could not keep up. I agreed to move to the other side of the warehouse running more presses as long as I got a higher pay rate. After six months of working, without a pay raise. My only motivation was to stop working for my employers.</p>
<p><strong>Satisfaction</strong></p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; A job that includes both intrinsic and extrinsic rewards will increase employee satisfaction. Employees want to want to do a good job for employers and gain something for meeting the standards to the best of ability, the success of a business relies on different rewards for employees. Employees will not be willing to meet and follow the directions without gaining a feeling of accomplishment.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Personal satisfaction by both employees and employers were gained using both intrinsic and extrinsic rewards. Satisfaction is a feeling that both employers and employees of a business can gain. When a job, and the goals are obtainable and employees can gain both personal satisfaction and employer satisfaction, employees will be more motivated<strong> </strong>to do a better job.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Extrinsic rewards would not work well alone to motivate employees. Employees will like gaining extrinsic rewards, but intrinsic rewards make them like the job itself. Employers who<strong> </strong>consider the diversity in the work setting will gain job satisfaction by employees.&nbsp;</p>
<p><strong>&nbsp;</strong></p>
<p><strong>&nbsp;</strong></p>
<p><strong>Motivation </strong></p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; Motivation is important in the work setting. A past job that I was working for had more extrinsic rewards. Every job has goals to be met, different job descriptions, job responsibilities, and rewards.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; When I was working at a past job, it required that the employees would switch up jobs on a regular basis, in some cases several times a day; employees would switch into different parts of the warehouse and be required to learn new types of job duties. Sometimes it was difficult to keep up with the different jobs and maintain goals. Learning new tasks can beneficial in any job. Some individuals like learning new tasks and keeping a job interesting.</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; However, when the rewards are impossible to obtain because of too many new tasks, this can have less intrinsic rewards for employees. Employees like change, but still want to be stable and secure. Extrinsic Rewards are more difficult to obtain without employees wanting to obtain the goals. Employees who<strong> </strong>are not comfortable with a job will not want to do tasks for others or the employers.&nbsp;&nbsp;</p>
<p><strong>Changes</strong></p>
<p>&nbsp;&nbsp;&nbsp;&nbsp; While I have been working, I am seeing changes in human resources. The only changes I would encourage working at my past job was, the implementing of both intrinsic and extrinsic rewards. I would encourage changes to include both types of rewards for employees. Employees need to have rewards even when there are no pay increases or bonuses. Employees want to be motivated to want to do a good job and work hard. Intrinsic rewards can help motivate employees to accomplish new tasks and still be happy. Extrinsic rewards are good for both individuals and groups within a business.</p>
<p><strong>References</strong></p>
<p>University of Phoenix. (2010). Motivation and Performance. Retrieved from University of Phoenix, SEC390 website.</p></p>
<div id="flagit_div" class="flagItDiv" style="display:none;margin-top:3px;margin-bottom:10px;height:25px;"><div id="flagReasonsDiv" style="display:block;float:left;margin-right:5px;">
					<select id="flagReasonsSelect" onChange="flagReasonChanged(3663135);" style="font-size:11px;">
						<option value="">Flag It</option>
						<option value="spam">Spam</option>
						<option value="adult">Adult Content</option>
						<option value="plagiarism">Plagiarism</option>
						<option value="insufficient-quality">Insufficient Quality</option>
						<option value="redirect">Wrong Category</option>
					</select>
				</div><div id="palagrizedUrlDiv" style="display:none;float:left;">
					<input type="text" id="palagrizedUrl" style="font-size:11px;" value="enter plagiarized url...">
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				</div><div id="masterCategoriesDiv" style="display:none;float:left;">
					<select id="masterCategoriesSelect" onchange="doFlagIt(3663135);" style="font-size:11px;">
						<option value="">Select the Right Category</option>
						<option value="27">About Writing</option>
						<option value="59">Autos</option>
						<option value="21">Books</option>
						<option value="16">Business</option>
						<option value="22">Computers</option>
						<option value="3">Creative Writing</option>
						<option value="13">Domestic</option>
						<option value="6">Gaming</option>
						<option value="2">General</option>
						<option value="8">Health</option>
						<option value="20">Internet</option>
						<option value="19">Movies</option>
						<option value="26">Music</option>
						<option value="30">News</option>
						<option value="29">Offbeat</option>
						<option value="55">Pets</option>
						<option value="54">Poetry</option>
						<option value="9">Recipes</option>
						<option value="11">Religion</option>
						<option value="32">Science</option>
						<option value="57">Short Stories</option>
						<option value="12">Society</option>
						<option value="17">Sports</option>
						<option value="18">Television</option>
						<option value="15">Travel</option>
						<option value="53">Women</option>
					</select>
				</div></div><script type="text/javascript">if (typeof triond_writer_id != "undefined") document.getElementById('flagit_div').style.display='block';</script>]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Flagging-its Killing Craigslist</title>
		<link>http://socyberty.com/relationships/flagging-its-killing-craigslist/</link>
		<comments>http://socyberty.com/relationships/flagging-its-killing-craigslist/#comments</comments>
		<pubDate>Sat, 20 Aug 2011 23:59:17 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/elvisroy0000">elvisroy0000</a></dc:creator>
				<category><![CDATA[Relationships]]></category>
		<category><![CDATA[Bankrupt]]></category>
		<category><![CDATA[craigslist]]></category>
		<category><![CDATA[Flagging]]></category>
		<category><![CDATA[rewards]]></category>

		<guid isPermaLink="false">http://socyberty.com/relationships/flagging-its-killing-craigslist/</guid>
		<description><![CDATA[Flagging is abused,and is chasing people away from craigslist,some categories
are irronously flagged by 90%,if you want a sure fired way to chase people 
away from your site ,this is it.]]></description>
			<content:encoded><![CDATA[<p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;you in no wise need to incinitise flagging,if you build it they will come,in droves and abuse it,this will</p>
<p>in turn,anger your publishers,who will leave.thus leaving you no articles,and no customers,this is an ill advised</p>
<p>move,search craigslist flagging and see how many people are leaving Craigslist,for this very thing,people are</p>
<p>people and think of how many juviniles are on the internet,they care not about flagging irresponsibly theyre</p>
<p>just having fun,and not hurting anyone except the people they are flagging and the site affected by it,but what</p>
<p>do i know but if you bankrupt yourself dont say i did not give you a heads up,i screamed at the top of my voice</p>
<p>it is up to you.Know true it is not as bad on youtube everyone acts a little more mature on youtube,but there</p>
<p>are no Gurantees,that you will get the youtube Maturity here,but at the very least you should not give rewards</p>
<p>for bad behavior,you will have plenty of flaggers ready,and a lot wont care about someone trying to post,and</p>
<p>build a career or name for themselves,they are just funin. this is a recipe for disaster. want end well!</p>
<p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;elvisroy0000</p>
<p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Roy Harley</p>
<div id="flagit_div" class="flagItDiv" style="display:none;margin-top:3px;margin-bottom:10px;height:25px;"><div id="flagReasonsDiv" style="display:block;float:left;margin-right:5px;">
					<select id="flagReasonsSelect" onChange="flagReasonChanged(3580737);" style="font-size:11px;">
						<option value="">Flag It</option>
						<option value="spam">Spam</option>
						<option value="adult">Adult Content</option>
						<option value="plagiarism">Plagiarism</option>
						<option value="insufficient-quality">Insufficient Quality</option>
						<option value="redirect">Wrong Category</option>
					</select>
				</div><div id="palagrizedUrlDiv" style="display:none;float:left;">
					<input type="text" id="palagrizedUrl" style="font-size:11px;" value="enter plagiarized url...">
					<input type="button" onClick="doFlagIt(3580737)" style="font-size:11px;" value="Go">
				</div><div id="masterCategoriesDiv" style="display:none;float:left;">
					<select id="masterCategoriesSelect" onchange="doFlagIt(3580737);" style="font-size:11px;">
						<option value="">Select the Right Category</option>
						<option value="27">About Writing</option>
						<option value="59">Autos</option>
						<option value="21">Books</option>
						<option value="16">Business</option>
						<option value="22">Computers</option>
						<option value="3">Creative Writing</option>
						<option value="13">Domestic</option>
						<option value="6">Gaming</option>
						<option value="2">General</option>
						<option value="8">Health</option>
						<option value="20">Internet</option>
						<option value="19">Movies</option>
						<option value="26">Music</option>
						<option value="30">News</option>
						<option value="29">Offbeat</option>
						<option value="55">Pets</option>
						<option value="54">Poetry</option>
						<option value="9">Recipes</option>
						<option value="11">Religion</option>
						<option value="32">Science</option>
						<option value="57">Short Stories</option>
						<option value="12">Society</option>
						<option value="17">Sports</option>
						<option value="18">Television</option>
						<option value="15">Travel</option>
						<option value="53">Women</option>
					</select>
				</div></div><script type="text/javascript">if (typeof triond_writer_id != "undefined") document.getElementById('flagit_div').style.display='block';</script>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Friends with Benefits</title>
		<link>http://socyberty.com/relationships/friends-with-benefits/</link>
		<comments>http://socyberty.com/relationships/friends-with-benefits/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 03:17:40 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/runewake2">runewake2</a></dc:creator>
				<category><![CDATA[Relationships]]></category>
		<category><![CDATA[dota]]></category>
		<category><![CDATA[friends]]></category>
		<category><![CDATA[League of Legends]]></category>
		<category><![CDATA[LOL]]></category>
		<category><![CDATA[los angeles]]></category>
		<category><![CDATA[refer]]></category>
		<category><![CDATA[referral]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[Riot Games]]></category>

		<guid isPermaLink="false">http://socyberty.com/relationships/friends-with-benefits/</guid>
		<description><![CDATA[What is a referral in League of Legends? Well, lets find out.]]></description>
			<content:encoded><![CDATA[<p><p>To know how to use these tutorials your going to need to play LoL. If you don&#8217;t then I&#8217;m looking for referrals so just follow <a href="http://signup.leagueoflegends.com/?ref=4c584be91d894" target="_blank">this link and sign-up</a>. Referrals do not effect the referred players account at all they simply grant me bonuses and a &#8220;Recruiter Badge&#8221; in the forums. That said when you sign up you should make sure that you are a referred player. Why, you ask? Because it doesn&#8217;t hurt you and it is just one way to share the love. If you don&#8217;t suffer from it, you not? For those of you interested here is a list of the referral rewards:</p>
<table border="0">
<thead>
<tr>
<p>Referrals</p>
<p>Reward</p>
</tr>
</thead>
<tbody>
<tr>
<td>
<p>1</p>
</td>
<td>
<p>Forum Recruiter Badge</p>
</td>
</tr>
<tr>
<td>
<p>10</p>
</td>
<td>
<p>Tier 3 Champion</p>
</td>
</tr>
<tr>
<td>
<p>25</p>
</td>
<td>
<p>Forum Title &#8211; &#8220;Recruiter&#8221;</p>
</td>
</tr>
<tr>
<td>
<p>50</p>
</td>
<td>
<p>A unique &#8220;Recruiter&#8221; Champion Skin</p>
</td>
</tr>
<tr>
<td>
<p>100</p>
</td>
<td>
<p>Collector&#8217;s Pack</p>
</td>
</tr>
<tr>
<td>
<p>150</p>
</td>
<td>
<p>Forum Title &#8211; &#8220;Senior Recruiter&#8221;</p>
</td>
</tr>
<tr>
<td>
<p>200</p>
</td>
<td>
<p>10,000 Riot Points ($76)</p>
</td>
</tr>
<tr>
<td>
<p>250</p>
</td>
<td>
<p>Forum Title &#8211; &#8220;Master Recruiter&#8221;</p>
</td>
</tr>
<tr>
<td>
<p>350</p>
</td>
<td>
<p>Ultra-rare champion skin &#8211; Medieval Twitch                    *</p>
</td>
</tr>
<tr>
<td>
<p>500</p>
</td>
<td>
<p>Adding name to the &#8220;Wall of Fame&#8221; in the Riot Office</p>
</td>
</tr>
<tr>
<td>
<p>1,000</p>
</td>
<td>
<p>Content element named after player (ie map element, champion ability)</p>
</td>
</tr>
<tr>
<td>
<p>5,000</p>
</td>
<td>
<p>Permanently unlock all content</p>
</td>
</tr>
<tr>
<td>
<p>10,000</p>
</td>
<td>
<p>All expenses paid trip to visit Riot Games and develop a champion w/ Riot Team                    **</p>
</td>
</tr>
</tbody>
</table>
<p>* Some conditions apply.</p>
<p>** Some restrictions, not limited to those included herein apply, subject to change by Riot Games at any time without warning. Must be 18 or over to qualify. Expenses are defined as all reasonable costs of transportation to and from Los Angeles and the Riot Offices, as well as lodging if appropriate in Riot&#8217;s sole discretion. In no event shall the expenses exceed $1,000.</p>
<p>So <a href="http://signup.leagueoflegends.com/?ref=4c584be91d894" target="_blank">let me refer you</a> to one of the many fun DotA style games (I&#8217;m always looking for people to play with).</p></p>
<div id="flagit_div" class="flagItDiv" style="display:none;margin-top:3px;margin-bottom:10px;height:25px;"><div id="flagReasonsDiv" style="display:block;float:left;margin-right:5px;">
					<select id="flagReasonsSelect" onChange="flagReasonChanged(2796675);" style="font-size:11px;">
						<option value="">Flag It</option>
						<option value="spam">Spam</option>
						<option value="adult">Adult Content</option>
						<option value="plagiarism">Plagiarism</option>
						<option value="insufficient-quality">Insufficient Quality</option>
						<option value="redirect">Wrong Category</option>
					</select>
				</div><div id="palagrizedUrlDiv" style="display:none;float:left;">
					<input type="text" id="palagrizedUrl" style="font-size:11px;" value="enter plagiarized url...">
					<input type="button" onClick="doFlagIt(2796675)" style="font-size:11px;" value="Go">
				</div><div id="masterCategoriesDiv" style="display:none;float:left;">
					<select id="masterCategoriesSelect" onchange="doFlagIt(2796675);" style="font-size:11px;">
						<option value="">Select the Right Category</option>
						<option value="27">About Writing</option>
						<option value="59">Autos</option>
						<option value="21">Books</option>
						<option value="16">Business</option>
						<option value="22">Computers</option>
						<option value="3">Creative Writing</option>
						<option value="13">Domestic</option>
						<option value="6">Gaming</option>
						<option value="2">General</option>
						<option value="8">Health</option>
						<option value="20">Internet</option>
						<option value="19">Movies</option>
						<option value="26">Music</option>
						<option value="30">News</option>
						<option value="29">Offbeat</option>
						<option value="55">Pets</option>
						<option value="54">Poetry</option>
						<option value="9">Recipes</option>
						<option value="11">Religion</option>
						<option value="32">Science</option>
						<option value="57">Short Stories</option>
						<option value="12">Society</option>
						<option value="17">Sports</option>
						<option value="18">Television</option>
						<option value="15">Travel</option>
						<option value="53">Women</option>
					</select>
				</div></div><script type="text/javascript">if (typeof triond_writer_id != "undefined") document.getElementById('flagit_div').style.display='block';</script>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to Choose a Credit Card That&#8217;s Best for You</title>
		<link>http://socyberty.com/relationships/how-to-choose-a-credit-card-thats-best-for-you/</link>
		<comments>http://socyberty.com/relationships/how-to-choose-a-credit-card-thats-best-for-you/#comments</comments>
		<pubDate>Thu, 06 Jan 2011 04:42:13 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/Gibi">Gibi</a></dc:creator>
				<category><![CDATA[Relationships]]></category>
		<category><![CDATA[APR]]></category>
		<category><![CDATA[credit cards]]></category>
		<category><![CDATA[credit limit]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[rewards]]></category>

		<guid isPermaLink="false">http://socyberty.com/relationships/how-to-choose-a-credit-card-thats-best-for-you/</guid>
		<description><![CDATA[Credit cards have now become the fastest and easiest way to make purchases on the net and almost everywhere you go.  They are not only convenient to use but they are also easy to get and are more safer to carry than cash.  If you are planning to get a credit card, familiarize yourself first with the many types of credit cards and learn how to find one that&#8217;s best for you.]]></description>
			<content:encoded><![CDATA[<p>Credit cards are not designed to be a &#8220;one size fits all&#8221;&nbsp; thing.&nbsp; That is why there are several types of credit cards that are suited to every individual&#8217;s different financial needs. &nbsp;Therefore, it is very important that you should identify which type of credit card best suits your financial needs as well as your lifestyle.&nbsp; If you have already familiarized yourself with the different types of credit cards, then you are now probably embarking on the next step which is &#8211; filling out the application form.&nbsp; But wait &#8211; before finally doing so, try to give yourself a few more minutes and think carefully before you start filling out the forms.&nbsp; You might need to consider asking yourself these few important questions:</p>
<p><strong>Is this the&nbsp;type of credit card that suits me best?&nbsp; </strong>Think carefully. You might probably want a credit card with a low annual percentage rate, low or no fees, and perhaps a credit limit that won&#8217;t get yourself in trouble.&nbsp; Try to also consider your spending as well as paying habits.&nbsp;</p>
<p><strong>What is the credit card&#8217;s Annual Percentage Rate (APR)?</strong>&nbsp; The annual percentage rate or APR, is the percentage applied to balances that you carry beyond the grace period. The higher the APR, the higher your finance charge will be when you have a revolving balance and the more you&#8217;ll pay for using your the credit card. Most credit cards have a different APR for purchases, balance transfers, and cash advances. Make sure you know the APR for each.</p>
<p><strong>How much are the fees?</strong>&nbsp; You should know the amount of any fees such as the annual fee, late fee, and over-the-limit fee as well as the circumstances under which the fees are applied.</p>
<p><strong>How much is the credit limit?</strong>&nbsp; Your credit card&#8217;s credit limit shall be your purchasing power. &nbsp;If you&#8217;re new to credit, it would be wiser to start out with a low credit limit while you&#8217;re still trying to familiarize yourself with the responsible use of your credit cards. Some cards allow a higher credit limit while others may offer you a &#8220;no-credit limit&#8221; &#8211; something that you should be wary of for they can sometimes look maxed out on your credit report and can give you a negative effect on your credit score.</p>
<p><strong>How long is the grace period?</strong>&nbsp; The grace period is the amount of time you have to pay your balance in full before a finance charge is added. &nbsp;Usually, credit cards offering longer grace periods are better because they can give you more time to pay your bills without incurring a cost for using credit.</p>
<p><strong>How&nbsp;will the finance charge be calculated?</strong>&nbsp; The credit card company&#8217;s method of calculating the finance charge has an impact on the amount of the charge. Some methods consider only the current month&#8217;s balance while some&nbsp;others may consider the current and previous months&#8217; balances.</p>
<p><strong>What rewards should I get?</strong>&nbsp; Some credit cards offer rewards for using your credit card. Make sure you fully understand the reward structure and the amount of purchases you have to make to receive the reward.</p>
<p>Finally, make sure that you read all the letters, pamphlets, and hand-outs given to you from your credit company to make sure you&#8217;ve got everything you need to know with regards to its terms and conditions of use.</p>
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		<item>
		<title>Five Points for Focus</title>
		<link>http://socyberty.com/history/five-points-for-focus/</link>
		<comments>http://socyberty.com/history/five-points-for-focus/#comments</comments>
		<pubDate>Tue, 14 Dec 2010 16:37:05 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/Treasures">Treasures</a></dc:creator>
				<category><![CDATA[History]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[business plan]]></category>
		<category><![CDATA[confidence]]></category>
		<category><![CDATA[focus]]></category>
		<category><![CDATA[Goal]]></category>
		<category><![CDATA[patience]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[Thomas Edison]]></category>

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		<description><![CDATA[List of five points that will help you stay focused.  Success and rewards come with staying focused.]]></description>
			<content:encoded><![CDATA[<p>I can imagine that sometimes writers do <em>nothing or too many things</em>&nbsp;because they don&rsquo;t know what is the best plan to take.&nbsp; I can remember reading one experienced writer saying that she has a Business Plan.&nbsp; Wow, I had never heard that before.&nbsp; Well, maybe I did, but it didn&rsquo;t ring with me.&nbsp; After all, writing is a business.&nbsp;</p>
<p>&nbsp;</p>
<p>Even though I am new to the writing business, I am not new to Business.&nbsp; I have worked in the world of business for many many years, and have discovered that these five factors hold true for any kind of business.&nbsp;</p>
<p>&nbsp;</p>
<p><strong>If you want success to follow you, incorporate these five points to help you stay focused</strong></p>
<p>&nbsp;</p>
<ol>
<li>Goals &ndash; Set goals so that you know where you are going.&nbsp; If you need to write five articles per day/week, set that as your goal.&nbsp; When you set the goal, you will force yourself to accomplish it.</li>
<li>Patience &ndash; Be patient with yourself as you learn and grow.&nbsp; You have to muster up lots of patience to reap the benefits of your labor.</li>
<li>Complete a task &#8211; When you complete a task, you build confidence in yourself.&nbsp; This will drive you to complete another task, and another.</li>
<li>Followers &ndash; Always know that somebody is watching you.&nbsp; Not to be critical.&nbsp; Somebody is watching you to follow your <a href="http://bizcovering.com/management/why-some-succeed-and-others-fail/" target="_blank">success</a> &ndash; don&rsquo;t let others down.&nbsp; Someone else needs you.</li>
<li>Rewards &ndash; Know that what you sow you will reap.&nbsp; Plant and plant, and one day you will be favored with a crop.&nbsp; Visualize the crop you want today and keep it in your mind.&nbsp; </li>
</ol>
<p>I know there are other points to consider, but I think these five are the foundation of focus.</p>
<p>&nbsp;</p>
<p><strong>Quote on Focus:</strong></p>
<p><strong><em>I never did anything by accident, nor did any of my inventions come by accident; they came by work</em></strong> &#8211; <a href="http://authspot.com/thoughts/are-you-like-thomas-edison-or-albert-einstein/" target="_blank">Thomas Edison</a></p>
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		<title>Good and Evil</title>
		<link>http://socyberty.com/issues/good-and-evil/</link>
		<comments>http://socyberty.com/issues/good-and-evil/#comments</comments>
		<pubDate>Wed, 06 Oct 2010 13:24:04 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/Cloudydays">Cloudydays</a></dc:creator>
				<category><![CDATA[Issues]]></category>
		<category><![CDATA[bad]]></category>
		<category><![CDATA[crimes]]></category>
		<category><![CDATA[Evil]]></category>
		<category><![CDATA[Good]]></category>
		<category><![CDATA[Greed]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[Nice]]></category>
		<category><![CDATA[People]]></category>
		<category><![CDATA[power]]></category>
		<category><![CDATA[Pride]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[selfish]]></category>

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		<description><![CDATA[What does it mean to be &#34;good&#34; and to be &#34;evil&#34;?  What is the difference, is there is any?  How do you even get to choose whether you are good or evil?]]></description>
			<content:encoded><![CDATA[<p>First of all, let&#8217;s define our terms, if in any way we can even do so. &nbsp;This is my attempt in answering a very strictly debated topic, an ancient topic of Good and Evil.</p>
<p>Being good means that you are acting in a way that does not intentionally harm other people, animals, environment, etc. &nbsp;You act in such a way as to minimize the damage cause by your actions and instead try to get as many benefits as possible,&nbsp;<em>without </em>intentionally harming others and being greedy and selfish just to get to your own personal goal. &nbsp;No, you can&#8217;t do that otherwise you&#8217;ll be determined as bad, correct?</p>
<p>So what does being bad mean? &nbsp;Being bad can be defined as acting in a way to intentionally hurt someone or something. &nbsp;It&#8217;s being greedy, being selfish, proud, you name it, every characteristic that you define to be a bad characteristic, a characteristic that would bring you down or hurt others. &nbsp;An example of being bad then can be stealing a lollipop from a baby just for the intention of taking it from the baby. That would also be defined as perverseness, another characteristic that can be said to be a bad one.</p>
<p>So how does someone choose to become either Good or Evil? &nbsp;Perhaps it is determined by various events and scenarios, depending on the amount of empathy they have and how well they understand this concept of how every action you make, every small thing you do affects all other things around you. &nbsp;If a person comes to realize the outcomes of a specific decision they are about to make, they may change their mind, wanting to pick the decision that least harms people. &nbsp;Or perhaps they will be a bit evil today and choose to harm with the intention of harming. &nbsp;But then you have the trouble makers, the people who are not bad but simply are annoyed by the notion of everything being perfect, living in an environment that is so controlled, that they go and do what they can do &#8211; cause trouble.</p>
<p>No, I don&#8217;t believe that people are bad at heart. &nbsp;There can be people who act badly because of how previously said, things being too perfect, too good can be annoying. &nbsp;Simply said though, Chaos is needed to balance out good. &nbsp;Ying and Yang, there&#8217;s a goo reason behind it. &nbsp;Without good, you don&#8217;t have bad. &nbsp;There is no bad, one would not even know what bad is if there only existed bad. &nbsp;There would be no good to compare it to. &nbsp;That goes the other way around, you can&#8217;t have good because then you wouldn&#8217;t even know what good is. &nbsp;Ying and yang, black and white, good and evil, each is needed to contrast to the other and give each other definition. &nbsp;The only reason they are even discussed today is because we desire to understand better each and try to grasp on why they exist, what the differences are, why we punish the guilty and reward the good. &nbsp;There&#8217;s a reason to it, and thus we have the differences between good and evil. &nbsp;The exact definitions and examples however, can be listed and contrasted and discussed on forever and ever.</p>
<p>One may say it&#8217;s not even our place to discuss such celestial matters and that it&#8217;s actually God&#8217;s judgment on what is good and what is evil. &nbsp;Who are we to even being to speak of such a matter only to be in God&#8217;s hands? &nbsp;Why is this a subject that is debated heavily in every aspect of our lives? &nbsp;When one gets a traffic ticket, they may think of it as the law calling them bad, when simply they might have sped a little. &nbsp;Is that bad? &nbsp;Is that alright? &nbsp;Perhaps we shouldn&#8217;t even begin to answer this question and should leave it entirely in God&#8217;s hands.</p>
<p>Good and Evil will be discussed always to the ends of time as it&#8217;s definition keeps changing, keeps rotating, keeps turning around in our heads and in our hearts.</p>
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		<item>
		<title>Great Expectations</title>
		<link>http://socyberty.com/education/great-expectations/</link>
		<comments>http://socyberty.com/education/great-expectations/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 06:26:03 +0000</pubDate>
		<dc:creator><a target="_blank" href="http://www.triond.com/users/Jennifer+Holland">Jennifer Holland</a></dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[behavior modification]]></category>
		<category><![CDATA[expectations]]></category>
		<category><![CDATA[Parenting]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[teacher]]></category>

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		<description><![CDATA[We get what we expect out of kids.  To often, we reward for expected behaviors which teaches kids that there is not much expected of them.]]></description>
			<content:encoded><![CDATA[<p>When it comes to kids, the old saying, &lsquo;you get what you expect&rsquo; is 100% true, all of the time.&nbsp; I have seen this as a parent, as a classroom teacher, a substitute teacher.&nbsp;</p>
<p>&nbsp;</p>
<p>As a parent, I have observed parents promising their kids the moon for doing what they should do time and time again.&nbsp; For example, at a pre-k screening, a four year old boy came into the room and ran a lap around the room touching everything he could and disrupting the entire room.&nbsp; His mother looked exasperated, rolled her eyes and gave a look that said what do you expect from a boy?&nbsp; Then throughout the screening tasks, the boy misbehaved constantly and spent a great deal of time on the large motor skills equipment in the center of the room.&nbsp; His mother, the whole time kept saying, &ldquo;If you do a good job, we will go get a doughnut.&rdquo;&nbsp; The expectations for the behavior of the child were minimal, at best.&nbsp; The reward would obviously be granted, whether or not the child behaved.&nbsp; My guess is that if he whined enough and threw enough of a fit, the child would get the reward.&nbsp; The child performed exactly where he was expected to perform, which was not at all.&nbsp; The mother did not appear to have any faith in her child to do what was expected, or any faith in her ability as a parent.&nbsp; To say you are going to reward the child for doing what they are supposed to do, makes no sense at all.&nbsp; Rewards should only be given when the child goes above and beyond what is expected.&nbsp; If the reward is given every time the child does what they are supposed to do, they will only do what they are supposed to do when a reward will be offered.&nbsp;</p>
<p>&nbsp;</p>
<p>As a substitute teacher, I recently worked in a sixth grade classroom.&nbsp; These 12 year old kids entered the room running, yelling and jumping; literally.&nbsp; They are used to receiving silly bands when they do what they are supposed to do.&nbsp; They have silly band chains hanging from the back of the classroom. If the teacher can not gain control, she puts one finger on the side of her nose.&nbsp; As the kids notice, they, one by one, lay their finger on the side of their nose and get quiet.&nbsp; The expectation of the teacher for these kids to behave is not there or twelve year olds would not be sitting their fingers on the side of their noses.&nbsp; At 12, these kids are capable of coming quietly into the classroom, getting their things, sitting down, looking at the board and getting started on their work.&nbsp; To reward them for every little task along the way, lowers the expectations they have for themselves and for each other.&nbsp; They will never come in and do what they are supposed to do if they are treated like they are incapable of doing what is expected of them.&nbsp; Just as with the four year old, rewards should only be given when the kids go above and beyond what is expected of them.&nbsp; Rewards given in the classroom for doing what is supposed to be done lowers the expectations of the kids for themselves and for those around them.&nbsp; These kids actually walked into the classroom and said, &ldquo;We are awful.&nbsp; We don&rsquo;t behave.&rdquo;&nbsp; By the 20th day of school, their expectations for themselves and those in their classroom are minimal to non-existent.&nbsp; They do not expect to learn and expect that most time will be spent on discipline.&nbsp; As a group, they have given up.</p>
<p>&nbsp;</p>
<p>As a classroom teacher, I think that one of the most difficult types of kids to teach are those who are used to parents who expect nothing out of them.&nbsp; They come into the classroom expecting to be rewarded for doing what they should do.&nbsp; And because they have been getting rewards for such a long time for doing nothing exceptional, stickers and stamps on their hands do not mean anything to them; they want more.&nbsp; The trick with kids like this is to wean them off the rewards.&nbsp; At first, they will need a sticker (or a silly band) every time they do what they are supposed to do.&nbsp; Over time, the reward can be spread out until they are no longer needed.&nbsp; It is hard to create the desire to do good in a child for whom it has been relegated to a reward system, but it can be done.&nbsp; Teach them to take pride in themselves, at first in the little things they do right and then in the larger things.&nbsp; It is in self pride that they will stop asking for rewards every time they sit in the right chair or pick up a pencil for someone else.&nbsp;</p>
<p>&nbsp;</p>
<p>We do get what we expect from them.&nbsp; If we tell them they can reach the stars, they will try to get there.&nbsp; If we tell them they can&rsquo;t, they won&rsquo;t try.&nbsp; If we tell them we don&rsquo;t believe they are able to do it on their own, they never will.&nbsp; Put those stars out there for all of the kids in your life; whether in the classroom or in your home and then watch them try to reach it.&nbsp;</p>
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